Commit 3651a24c authored by Kevin Whitaker's avatar Kevin Whitaker

Merge branch 'feature__german_localization' into 'master'

Feature  german localization

German localization done and tested on real device.

See merge request !1
parents f9105d3b 63db69e0
......@@ -3,7 +3,7 @@
xmlns:tools="http://schemas.android.com/tools"
tools:context=".CampaignActivity">
<item android:id="@+id/action_add_campaign"
android:title="Add Campaign"
android:title="@string/add_campaign"
android:icon="@android:drawable/ic_menu_add"
app:showAsAction="always"/>
</menu>
......@@ -3,19 +3,19 @@
xmlns:tools="http://schemas.android.com/tools"
tools:context="com.eyecreate.miceandmystics.miceandmystics.CampaignDetailsActivity">
<item android:id="@+id/action_add_character"
android:title="Add Character"
android:title="@string/add_character"
android:icon="@android:drawable/ic_menu_add"
app:showAsAction="always"/>
<item android:id="@+id/action_add_player"
android:title="Add Player"
android:title="@string/add_player"
android:icon="@mipmap/ic_menu_invite"
app:showAsAction="ifRoom"/>
<item android:id="@+id/action_add_party_achievement"
android:title="Add Achievment"
android:title="@string/add_achievement"
android:icon="@mipmap/ic_menu_star"
app:showAsAction="always"/>
<item android:id="@+id/action_manage_players"
android:title="Manage Players"
android:title="@string/manage_players"
android:icon="@mipmap/ic_menu_friendslist"
app:showAsAction="ifRoom"/>
</menu>
......@@ -2,9 +2,9 @@
<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<item android:id="@+id/action_add_ability"
android:title="Add Ability"
android:title="@string/add_ability"
app:showAsAction="never"/>
<item android:id="@+id/action_add_item"
android:title="Add Held Item"
android:title="@string/add_held_item"
app:showAsAction="never"/>
</menu>
\ No newline at end of file
......@@ -2,7 +2,7 @@
<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<item android:id="@+id/action_add_player"
android:title="Add Player"
android:title="@string/add_player"
android:icon="@mipmap/ic_menu_invite"
app:showAsAction="always"/>
</menu>
\ No newline at end of file
<resources>
<string name="app_name">Maus und Mystik Tracker</string>
<string name="title_activity_campaign_details">CampaignDetailsActivity</string>
<string name="action_settings">Einstellungen</string>
<!-- Character Names -->
<string name="char_name_collin">Collin</string>
<string name="char_name_filch">Finger</string>
<string name="char_name_lily">Lily</string>
<string name="char_name_maginos">Maginos</string>
<string name="char_name_nez">Rex</string>
<string name="char_name_tilda">Tilda</string>
<!-- Campaign Types -->
<string name="campaign_name_s_a_r">Trauer und Erinnerung</string>
<!-- Achievements -->
<string name="ach_name_maggie">Bertha</string>
<string name="ach_name_van_brush">Vanestra\'s Bürste</string>
<string name="ach_name_king">König</string>
<string name="ach_name_horn_claw">Krallenhorn</string>
<string name="ach_name_catnip">Katzenminze</string>
<!-- Character Types -->
<string name="char_type_warrior">Kämpfer</string>
<string name="char_type_leader">Anführer</string>
<string name="char_type_mystic">Mystiker</string>
<string name="char_type_scamp">Strolch</string>
<string name="char_type_tinkerer">Tüftler</string>
<string name="char_type_archer">Schütze</string>
<string name="char_type_healer">Heiler</string>
<string name="char_type_maginos">Maginos</string>
<!-- Abilities -->
<string name="ability_firstaid">Erste Hilfe</string>
<string name="ability_chainlighting">Kettenblitz</string>
<string name="ability_mysticblast">Mystische Explosion</string>
<string name="ability_majorheal">Rundumheilung</string>
<string name="ability_feint">Finte</string>
<string name="ability_battlesqueak">Kampfquieken</string>
<string name="ability_battleleader">Den Kampf anführen</string>
<string name="ability_settrap">Falle stellen</string>
<string name="ability_fortify">Stärkung</string>
<string name="ability_cure">Kurieren</string>
<string name="ability_knifestrike">Klingenwirbel</string>
<string name="ability_find">Spürnase</string>
<string name="ability_dodge">Leichtfüssig</string>
<string name="ability_thundersqueak">Donnerquieken</string>
<string name="ability_backslash">Kampeslust</string>
<string name="ability_mysticbolt">Mystischer Blitz</string>
<string name="ability_inspire">Inspiration</string>
<string name="ability_keeneye">Adlerauge</string>
<string name="ability_meeps">Mieps</string>
<string name="ability_invisibility">Unsichtbarkeit</string>
<string name="ability_accurateshot">Präzisionsschuss</string>
<string name="ability_aimedshot">Gezielter Schuss</string>
<string name="ability_powershot">Kraftschuss</string>
<string name="ability_prempshot">Präventivschuss</string>
<string name="ability_resolve">Parade</string>
<string name="ability_protect">Beschützen</string>
<string name="ability_giveorder">Befehl geben</string>
<string name="ability_energyrush">Energieschub</string>
<!-- UI text -->
<string name="dialog_confirm">Ok</string>
<string name="dialog_add">Zufügen</string>
<string name="dialog_create">Erstellen</string>
<string name="dialog_yes">Ja</string>
<string name="dialog_no">Nein</string>
<string name="char_item_header">Gegenstände:</string>
<string name="party_item_header">Geschichtenerfolg</string>
<string name="ability_item_header">Fähigkeiten</string>
<string name="campaign_activity">Kampagnen</string>
<string name="campaign_name_request">Gebe deiner Kampagne einen einzigartigen Namen:</string>
<string name="campaign_name_blank">Der Name kann nicht leer sein!</string>
<string name="character_activity">Character Details</string>
<string name="character_ability_request">Wähle eine Fähigkeit:</string>
<string name="character_ability_exists">Diese Fähigkeit hat der Character bereits.</string>
<string name="character_item_request">Benenne den Gegenstand, den der Character trägt:</string>
<string name="character_item_blank">Der Name kann nicht leer sein!</string>
<string name="campaign_details_Activity">Spiel Details</string>
<string name="player_name_request">Benenne den neuen Spieler:</string>
<string name="player_name_blank">Der Name kann nicht leer sein!</string>
<string name="player_name_dup">Dieser Name wird bereits verwendet!</string>
<string name="achievement_add_request">Wähle den Geschichtenerfolg, der hinzugefügt werden soll:</string>
<string name="achievement_dup">Dieser Geschichtenerfolg ist bereits vorhanden.</string>
<string name="character_add_request">Wähle einen Character und den zugehörigen Spieler:</string>
<string name="character_player_blank">Kein Spieler ausgewählt. Vielleicht muss noch einer erstellt werden.</string>
<string name="players_activity">Spieler verwalten</string>
<string name="character_game_dup">Dieser Character wird bereits verwendet.</string>
<string name="remove_player_confirm_1">"Entferne Spieler: "</string>
<string name="remove_player_confirm_2">" . Es werden alle Charactere des Spielers entfernt. Möchtest du trotzdem weiter?"</string>
<string name="remove_empty_player_confirm">"Soll dieser Spieler entfernt werden: "</string>
<string name="remove_character_confirm">"Soll dieser Character erntfernt werden: "</string>
<string name="remove_campaign_confirm">"Soll diese Kampagne entfernt werden: "</string>
<string name="remove_ability_confirm">"Soll diese Fähigkeit entfernt werden: "</string>
<string name="remove_item_confirm">"Soll dieser Gegenstand entfernt werden: "</string>
<string name="remove_achievement_confirm">"Soll dieser Gruppenerfolg entfernt werden: "</string>
<string name="add_campaign">Kampagne hinzufügen</string>
<string name="add_character">Character hinzufügen</string>
<string name="add_player">Spieler hinzufügen</string>
<string name="add_achievement">Gruppenerfolg hinzufügen</string>
<string name="manage_players">Spieler verwalten</string>
<string name="add_ability">Fähigkeit hinzufügen</string>
<string name="add_held_item">Gegenstand hinzufügen</string>
</resources>
......@@ -63,7 +63,7 @@
<string name="ability_energyrush">Energy Rush</string>
<!-- UI text -->
<string name="dialog_confirm">Ok</string>
<string name="dialog_confirm">OK</string>
<string name="dialog_add">Add</string>
<string name="dialog_create">Create</string>
<string name="dialog_yes">Yes</string>
......@@ -97,6 +97,13 @@
<string name="remove_ability_confirm">"Do you want to remove ability: "</string>
<string name="remove_item_confirm">"Do you want to remove item: "</string>
<string name="remove_achievement_confirm">"Do you want to remove achievement: "</string>
<string name="add_campaign">Add Campaign</string>
<string name="add_character">Add Character</string>
<string name="add_player">Add Player</string>
<string name="add_achievement">Add Achievement</string>
<string name="manage_players">Manage Players</string>
<string name="add_ability">Add Ability</string>
<string name="add_held_item">Add Held Item</string>
</resources>
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