- May 16, 2017
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Kevin Whitaker authored
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Kevin Whitaker authored
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- Nov 05, 2016
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Kevin Whitaker authored
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- Nov 02, 2016
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Kevin Whitaker authored
Stop using for loops to delete items in the loop. Can confuse Realm and make it think there are items where there are not. Luckily, there's a simple delete all method. Update gradle plugin.
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- Sep 18, 2016
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Kevin Whitaker authored
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- Sep 17, 2016
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Kevin Whitaker authored
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- Aug 17, 2016
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Kevin Whitaker authored
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- Aug 16, 2016
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Kevin Whitaker authored
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Kevin Whitaker authored
ADD: value-ru folder and strings.xml with Russian localization Added Russian localization See merge request !2
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Denis Titusov authored
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- May 15, 2016
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Kevin Whitaker authored
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- May 09, 2016
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Kevin Whitaker authored
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Kevin Whitaker authored
Feature german localization German localization done and tested on real device. See merge request !1
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- May 08, 2016
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Jan Smolka authored
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Jan Smolka authored
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Jan Smolka authored
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- May 01, 2016
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Kevin Whitaker authored
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Kevin Whitaker authored
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- Apr 03, 2016
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Kevin Whitaker authored
Remove temp migration and bump version for next release. Remove hard coded english text from code and put into resources. Add in official realm migrator due to old version no longer supported.
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- Feb 17, 2016
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
Abilities and Achievements should now rely on enum name for identification, but display current string resource in ui.
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- Feb 11, 2016
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Kevin Whitaker authored
Fix oops in strings.xml. Abilities should now use translated strings. It will not take old abilities into account for duplicates, though.
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Kevin Whitaker authored
Step one for trying to set up ability to have app in multiple languages: start putting strings into strings xml.
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- Nov 10, 2015
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Kevin Whitaker authored
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Kevin Whitaker authored
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- Apr 22, 2015
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Kevin Whitaker authored
Implement last character details screen. Also, rip out built-in dialog support for a library that makes consistent material look across platforms.
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- Apr 21, 2015
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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- Apr 20, 2015
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Kevin Whitaker authored
CharacterNames now also contains the graphic icon for the character. Implemented character icons and chat depicting game players. Lots of cleanup on UI for spacing. Clearer page names.
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Kevin Whitaker authored
Do a better job at fully removing things when deleted. Add more edge case logic. Clean up messy functions. Have players and characters able to be added. Stole an icon from AOSP. ;)
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Kevin Whitaker authored
I somehow missed that all similar class objects are stored in the same db. This means I needed to add a more unique id. Renamed classes to make easier to read. Fix typo in spelling. Fill out initial header and UI for character details.
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- Apr 19, 2015
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Kevin Whitaker authored
Add in campaign type in order to allow expansions easier. Allow campaign details page to come up with nothing. Add helper methods to try and convert nice string back to enums. Start working on detail header too.
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Kevin Whitaker authored
Change default font to something larger and easier to read. Implement RecyclerView for Campaign screen. Make simple realm objects have constructors for quick access.
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Kevin Whitaker authored
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