- May 01, 2016
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Kevin Whitaker authored
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- Apr 03, 2016
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Kevin Whitaker authored
Remove temp migration and bump version for next release. Remove hard coded english text from code and put into resources. Add in official realm migrator due to old version no longer supported.
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- Feb 17, 2016
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
Abilities and Achievements should now rely on enum name for identification, but display current string resource in ui.
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- Feb 11, 2016
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Kevin Whitaker authored
Fix oops in strings.xml. Abilities should now use translated strings. It will not take old abilities into account for duplicates, though.
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Kevin Whitaker authored
Step one for trying to set up ability to have app in multiple languages: start putting strings into strings xml.
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- Nov 10, 2015
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Kevin Whitaker authored
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Kevin Whitaker authored
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- Apr 22, 2015
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Kevin Whitaker authored
Implement last character details screen. Also, rip out built-in dialog support for a library that makes consistent material look across platforms.
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- Apr 21, 2015
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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- Apr 20, 2015
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Kevin Whitaker authored
CharacterNames now also contains the graphic icon for the character. Implemented character icons and chat depicting game players. Lots of cleanup on UI for spacing. Clearer page names.
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Kevin Whitaker authored
Do a better job at fully removing things when deleted. Add more edge case logic. Clean up messy functions. Have players and characters able to be added. Stole an icon from AOSP. ;)
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Kevin Whitaker authored
I somehow missed that all similar class objects are stored in the same db. This means I needed to add a more unique id. Renamed classes to make easier to read. Fix typo in spelling. Fill out initial header and UI for character details.
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- Apr 19, 2015
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Kevin Whitaker authored
Add in campaign type in order to allow expansions easier. Allow campaign details page to come up with nothing. Add helper methods to try and convert nice string back to enums. Start working on detail header too.
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Kevin Whitaker authored
Change default font to something larger and easier to read. Implement RecyclerView for Campaign screen. Make simple realm objects have constructors for quick access.
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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Kevin Whitaker authored
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