<resources>
    <string name="app_name">Mice and Mystics Tracker</string>
    <string name="title_activity_campaign_details">CampaignDetailsActivity</string>

    <string name="action_settings">Settings</string>

    <!-- Character Names -->
    <string name="char_name_collin">Collin</string>
    <string name="char_name_filch">Filch</string>
    <string name="char_name_lily">Lily</string>
    <string name="char_name_maginos">Maginos</string>
    <string name="char_name_nez">Nez</string>
    <string name="char_name_tilda">Tilda</string>

    <!-- Campaign Types -->
    <string name="campaign_name_s_a_r">Sorrow and Remembrance</string>

    <!-- Achievements -->
    <string name="ach_name_maggie">Miz Maggie</string>
    <string name="ach_name_van_brush">Vanestra\'s Brush</string>
    <string name="ach_name_king">King</string>
    <string name="ach_name_horn_claw">Cat\'s Horn Claw</string>
    <string name="ach_name_catnip">Catnip</string>

    <!-- Character Types -->
    <string name="char_type_warrior">Warrior</string>
    <string name="char_type_leader">Leader</string>
    <string name="char_type_mystic">Mystic</string>
    <string name="char_type_scamp">Scamp</string>
    <string name="char_type_tinkerer">Tinkerer</string>
    <string name="char_type_archer">Archer</string>
    <string name="char_type_healer">Healer</string>
    <string name="char_type_maginos">Maginos</string>

    <!-- Abilities -->
    <string name="ability_firstaid">First Aid</string>
    <string name="ability_chainlighting">Chain Lightning</string>
    <string name="ability_mysticblast">Mystic Blast</string>
    <string name="ability_majorheal">Major Heal</string>
    <string name="ability_feint">Feint</string>
    <string name="ability_battlesqueak">Battle Squeak</string>
    <string name="ability_battleleader">Battle Leader</string>
    <string name="ability_settrap">Set Trap</string>
    <string name="ability_fortify">Fortify</string>
    <string name="ability_cure">Cure</string>
    <string name="ability_knifestrike">Knife Strike</string>
    <string name="ability_find">Find</string>
    <string name="ability_dodge">Dodge</string>
    <string name="ability_thundersqueak">Thundersqueak</string>
    <string name="ability_backslash">Backslash</string>
    <string name="ability_mysticbolt">Mystic Bolt</string>
    <string name="ability_inspire">Inspire</string>
    <string name="ability_keeneye">Keen Eye</string>
    <string name="ability_meeps">Meeps</string>
    <string name="ability_invisibility">Invisibility</string>
    <string name="ability_accurateshot">Accurate Shot</string>
    <string name="ability_aimedshot">Aimed Shot</string>
    <string name="ability_powershot">Power Shot</string>
    <string name="ability_prempshot">Preemptive Shot</string>
    <string name="ability_resolve">Resolve</string>
    <string name="ability_protect">Protect</string>
    <string name="ability_giveorder">Give Order</string>
    <string name="ability_energyrush">Energy Rush</string>

    <!-- UI text -->
    <string name="dialog_confirm">OK</string>
    <string name="dialog_add">Add</string>
    <string name="dialog_create">Create</string>
    <string name="dialog_yes">Yes</string>
    <string name="dialog_no">No</string>
    <string name="char_item_header">Items:</string>
    <string name="party_item_header">Party Achievements</string>
    <string name="ability_item_header">Abilities</string>
    <string name="campaign_activity">Campaigns</string>
    <string name="campaign_chapter">Chapter</string>
    <string name="campaign_name_request">Please give your new campaign a unique name:</string>
    <string name="campaign_name_blank">Can not have blank name!</string>
    <string name="character_activity">Character Details</string>
    <string name="character_ability_request">Please select the ability to be added:</string>
    <string name="character_ability_exists">That ability is already on this character.</string>
    <string name="character_item_request">Please name the item to mark as held:</string>
    <string name="character_item_blank">Can not have a blank item name!</string>
    <string name="campaign_details_Activity">Game Details</string>
    <string name="player_name_request">Please name the new player:</string>
    <string name="player_name_blank">Can not have a blank name!</string>
    <string name="player_name_dup">Can not have same name as another player!</string>
    <string name="achievement_add_request">Please select the achievement to add to party:</string>
    <string name="achievement_dup">Can not have more than one of same achievement.</string>
    <string name="character_add_request">Please select your character and controlling player:</string>
    <string name="character_player_blank">No player selected. Maybe try making one first.</string>
    <string name="players_activity">Manage Players</string>
    <string name="character_game_dup">Can not have two of same character in game.</string>
    <string name="remove_player_confirm_1">"Removing player "</string>
    <string name="remove_player_confirm_2">" must first remove all characters owned by player. Do you want to continue still?"</string>
    <string name="remove_empty_player_confirm">"Do you want to remove player: "</string>
    <string name="remove_character_confirm">"Do you want to remove character: "</string>
    <string name="remove_campaign_confirm">"Do you want to remove campaign: "</string>
    <string name="remove_ability_confirm">"Do you want to remove ability: "</string>
    <string name="remove_item_confirm">"Do you want to remove item: "</string>
    <string name="remove_achievement_confirm">"Do you want to remove achievement: "</string>
    <string name="add_campaign">Add Campaign</string>
    <string name="add_character">Add Character</string>
    <string name="add_player">Add Player</string>
    <string name="add_achievement">Add Achievement</string>
    <string name="manage_players">Manage Players</string>
    <string name="add_ability">Add Ability</string>
    <string name="add_held_item">Add Held Item</string>


</resources>
